This page contains Starbound Glitches for PC called 'Upgrade Modules' and has been posted or updated on Aug 16, 2016 by Charza.
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Upgrade Modules
When upgrading your ship, you should bring the needed variety of Upgrade Modules to Penguin Pete at the Outpost's Shipyard. When the player has enough Upgrade Modules in their stock, the (?) pursuit marker will show over Penguin Pete's head. Tossing the Upgrade Modules out of the player's stock will not get rid of the (?) mission marker. Merely drop the Upgrade Modules from your stock at a safe range, and after that talk with Penguin Pete to upgrade your ship. You can then gather your dropped Upgrade Modules and repeat the procedure for all subsequent ship upgrades. (version 1.0.5)
Starbound Upgrade Ship Admin Comm…
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Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.
I’ve got a robot chicken in the shed that parps out batteries. Do you want to have a look? No, seriously, she’s next to the electrical sheep, and she’s a proper money maker. Every day I teleport down to my little farm, collect all the wheat and cotton and kiwi fruits that have grown overnight, and fill my pockets with double-As.
The penguins at the spaceport pay loads for batteries, you see. They love electrical wool, too, but it’s the metal chicken that’s allowed me to give my bipedal mech a better drill arm, as well as giving me the funds to buy a few bars of tungsten and add another wing to my starship. A wing that I’m planning to fill with chickens, of course.At launch, Starbound offered a huge web of possibilities, from humble farming to exploring the galaxy. In the two years since the 2D craft-’em-up’s official release – and a full five years after it first hit early access — developer Chucklefish has only added more, putting out three significant updates that have introduced beefy new features like the chance to terraform planets, to upgrade weapons, and — crucially — to go fishing.
The sheer amount of stuff you can do is staggering. It’s overwhelming at first, too.
In other craft-heavy games, I tend to set a specific item as a target, and build toward it, saving cash and hoarding materials in order to get there. I tried that with Starbound, but my plans to overhaul my starter mech and launch my own space station (both features introduced in the most recent 1.3 update) felt impossibly far off. I didn’t have the money I’d need to buy the requisite deeds, so I needed to build up a basic farm to kickstart some cash flow. I didn’t have the ore I’d need for parts, either, so I’d have to go spelunking to dig out copper, iron, tungsten, and the rest. I didn’t even have the fuel I needed to get myself out of the star system and into one with a wider array of metals for the taking, forcing me to hop around on airless moons, picking up gooey FTL fuel while being chased by a beak-mouthed space ghost.
This space ghost is a unique opponent, but most of Starbound’s worlds are infested with monsters. Some of these will wander, flap, or burble by without incident, but the majority of these critters will go straight for the player, their fangs, claws, or tentacles bared. Their erratic combat patterns can make exploration frustrating: combing a new world, it’s never quite clear whether that blue bird dog thing or that ball of flying fluff is going to object to your presence, and if so, how much of your health bar they’re going to chunk off with one attack.
Being forced to act as intergalactic game warden was by far my least favourite part of Starbound, and I kept finding ways to avoid combat. On desert worlds, I’d end up leading a trail of ornery wildlife, while on ocean worlds, I started swimming under islands just to avoid the menagerie of creatures that waited above, even though the slow pace of underwater made my journey twice as long as it should’ve been.
There’s a wide range of close-range weapons — from daggers, to broadswords, to two-handed hammers — but I found them all a bit finickity to use, especially when a lot of enemies close the distance between you with frightening speed. I had more luck with ranged weapons: Starbound’s pistols, rifles, and bows. I defaulted to using a legendary poison bow for much of my time in its pixellated galaxy, both for the fun in judging the arrow’s arc, and for the fact I could fire and forget, letting the green goop whittle down enemy health bars.
Space combat, introduced as part of the 1.3 update, is generally more enjoyable. Players can choose to investigate anomalies while flitting through solar systems, dumping their customisable mech out into zero-gravity and dodging Space Invader-y aliens and swarms of living rock blobs. At their most intense, these sessions make Starbound like a quasi-bullet hell shooter, both more manic and more predictable than its standard ground-based combat. The weapons are snazzier too, a combination of laser cannons, power drills, and mecha swords, meaning that I would seek out space-based fights way more often than other kinds of combat.
If you want to progress the story though, you’ll have to fight on the land: some of the better items and upgrades are tied to your quest progress. Starbound’s fiction is complex and incoherent, full of warlike plant people, wisecracking penguin mechanics, and bears who run shops, but its story is simple — Earth has been attacked by a load of tentacles. Its story missions are even simpler, tasking the player with scanning specific items on various flavours of planet (desert, ocean, etc.), before delving into ready-made caverns and beating a boss.
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Fortunately, there’s no real time pressure to actually save the Earth. It’s absolutely fine to sack off our homeworld and spend your life as an intergalactic trader, or devote yourself to building the perfect four-bed detached house out of skulls, or — my choice — start a new life as a literal battery farmer. There are so many items, so many ways to get ahead, so many avenues to pursue, and so many ways to play that minor frustrations can usually be forgotten.
Where Chucklefish hasn’t added more stuff, it’s smoothed off some of Starbound’s spikier edges. The act of traveling between worlds and stars is simplified: navigation is now done by clicking on 2D map, sending your ship to planets, moons, anomalies, and even other ships in “real” time. With the upgrade system, your favourite weapons can stay with you for longer, and with terraforming, your favourite planets can be made even better. The result is that there’s now so much to do in Starbound that new players will likely find themselves paralysed by choice, but there’s no need to cover all the bases. Instead, pick one general thing: set yourself a quest to start an intergalactic colony or kill a penguin crime boss. Allow yourself to be distracted along the way, and see how many hours later you come up for air.
Or you can just choose to do nothing. Make the call to just pootle around in space and on the surfaces of new worlds and the game’s perfectly happy to accommodate that decision, even on survival mode, its delightful presentation and cute touches making the procedurally generated worlds feel lived in and loved. There’s a cargo freighter’s worth of stuff in Starbound, but it’s all to be enjoyed — or ignored — at your leisure, making a return visit recommended.
Need to know
What is it? A 2D exploration, survival, and building game in the vein of Minecraft and Terraria.
Expect to pay: $15/£12 Developer: Chucklefish Publisher: Chucklefish Multiplayer: Online co-op, dedicated servers Link:Steam page
I’m traveling through the galaxy in a spaceship with a pig, a couple of aliens, and two heavily armed mercenary penguins. I myself am a robot—named Robot Baratheon—and I’m playing FürElise on an electric guitar I stole from a massive library I found at the bottom of an ocean as we travel to a forest planet to find cotton so I can craft a teddy bear to give to an actual bear.
None of the above is particularly unusual in Starbound, the 2D space-based exploration and crafting sandbox from developer Chucklefish. What begins as a quest to save the universe from an ancient evil quickly devolves into a fun and charming rabbit hole of tasks and to-do lists, some official but many more personal. Yes, you need to upgrade your armor so you can defeat a quest boss who bombards you from a flying saucer, but if you tire of digging for titanium ore you can instead spend hours carefully decorating your starship with furniture and wall-hangings you stole from a bipedal alien frog’s swamp-house. Dark souls tomb of the giants light. It’s up to you how to spend your time, and Starbound is very easy to spend lots of time in.
Dig it
Like Minecraft or Terraria, the pixelated sandbox of Starbound involves plenty of mining, gathering of resources, inventory management, buying, selling, farming, stealing, and crafting. There’s a massive and sprawling universe out there filled with planets to visit: some green and leafy, some arid and sandy, some mostly covered in ocean, some radioactive, swimming in lava, or covered in ice. There’s plenty to discover: colonies of friendly aliens living on the surface, forgotten civilizations hidden underground, flying pirate ships, indestructible ghosts, even tiny neighborhoods of gnomes guarded by patrolling robots. Not every planet is interesting, but enough of them are to make exploration worthwhile and fun, and occasionally surprising.
As you travel, explore, and gather, you begin to upgrade just about everything in the game. Craft better armor, improve your mining tool’s range and power, unlock new tech that allows you to double-jump or turn yourself into a spiked rolling ball, and create protective suit modules that let you visit planets cloaked in radiation and deadly temperatures, which give you access to new resources you can use to build and upgrade even more. Even your crafting tables themselves can be upgraded to allow you access to newer and better gear. Very little of this progression is explained in-game, so if it’s your first time playing you’ll probably be visiting wikis and forums as regularly as you visit new planets.
There’s a main storyline that will send you hunting through the galaxy, searching for hidden civilizations and ancient relics, and battling through some visually interesting levels and difficult, powerful bosses. Side quests are mostly of the forgettable, radiant variety: fetch me this, deliver me that, craft me X amount of Y, find my idiot friend who has the ability to teleport yet somehow can’t escape from a shallow puddle of water without your help—but they’re typically easy and result in winning the favor of NPCs who can be recruited as your crew. As your crew grows, you can begin expanding your starter ship, though unlike the houses you can craft from scratch, most of the customization of your ship is limited to cosmetic decorations.
Starbound has three modes: casual (dying is barely an inconvenience), survival (you drop items upon death and need to eat), and permadeath. There’s also co-op, so you can play alongside friends either on a dedicated server or simply by joining their game through your Steam list. I tried a bit with Tyler through Steam. It was good fun, it worked very well, and I hope to play more.
Hacky slash
There’s a pleasing variety of weapons including swords, axes, guns, grenade launchers, darts, bows, rocket launchers, and bombs. Some weapons even have special powers, such as my current favorite, a two-handed broadsword which has a blink explosion ability. If an enemy gets in my face, I blip away leaving only a big boom in my place. It’s an adorable yet deadly finishing move.
Thing is, with the exception of boss fights in quest missions, there just aren't many interesting things to do with these neat weapons, and combat is both the most common activity and the weakest element in Starbound. Most planets are crowded with alien creatures, and while exploring and mining you constantly come into contact with them—and nearly all of them attack on sight. While most aren’t hard to handle, you still have to stop what you’re doing and deal with them in a very simple and repetitive hack-and-slash (or point-and-shoot) fashion. Combat is rarely much fun or even challenging, it’s just a series of tiresome interruptions, especially if you actually have some specific goals in mind and aren’t just aimlessly exploring.
Though the combat is lacking, and I’d wish for more ship customization options and fewer wiki trips, Starbound is otherwise a great pleasure, full of verve and laden with seemingly endless diversions and self-directed projects that you can lose yourself in for hours or days at a time.
PLAZAFull gameFREE DOWNLOADLatest versionTORRENT
Starbound Game Free Download TorrentStarbound is a space explorer simulator, in which the main goal is to explore space spaces, land on different planets and extract various resources, including weapons, fuel and much more. Despite pixel graphics and a two-dimensional world, the game looks decent against the background of most similar toys. Here you have both freedom of action, and a huge automatically generated space, and a multitude of planets with unique characteristics and nature, and research, and much more.In Starbound you can do everything. Go to space and travel in your space ship, land on distant planets, explore alien worlds, colonize the surfaces of the most attractive planets and just live a free life, a life of a real space traveler. But remember, the world of this universe is not so good you are waiting for enemies, battles with representatives of other races, craft weapons and much more.
This release is standalone and updated from PLAZA, current, and the Starbound latest version 1.4.1 and included Bounty Hunter. The Soundtrack DLC is also included.
Game Details
About This GameOverviewThe most interesting thing is that automatic generation is present here in everything. Even weapons, including swords and submachine guns, are automatically generated. According to the calculations of the developers themselves, the game can meet up to 100 thousand different types of weapons, which in itself is stunning even with just one number.Similarly, the situation with the planets. But unlike everything else, the generated planets remain in this universe forever. Each planet has its own coordinates, and if you remember them, then later you can still return to the same planet. By the way, this feature allows you to meet on the same planet even two different players. System RequirementsMINIMUM:OS: Windows XP or later Processor: Core 2 Duo Memory: 2 GB RAM Graphics: 256 MB graphics memory and directx 9.0c compatible gpu DirectX: Version 9.0c Network: Broadband Internet connection Storage: 3 GB available space RECOMMENDED: OS: Windows XP or later Processor: Core i3 Memory: 4 GB RAM Graphics: Discrete GPU capable of directx 9.0c DirectX: Version 9.0c Network: Broadband Internet connection Storage: 4 GB available space VideoInstructions1. The first thing we do is download the game’s installation files.2. Mount or burn the ISO image in the disk emulator (UltraISO program). 3. During the installation, we specify the location on the disk where we want to install it. 4. Wait until the installation process is complete, a shortcut will appear on the desktop. 5. Copy the contents of the folder «PLAZA» in the folder with the game. 6. Start the game. Download Starbound Bounty Hunter v1.4.1 - PLAZA [ 1.50 GB ]
starbound_bounty_hunter-plaza.torrent (downloads: )
How to download torrent games | Manual
This game has been updated 15-06-2019, 05:36 to the latest version Bounty Hunter v1.4.1.
Starbound was released yesterday, 23 July, on Steam and a lot of players are complaining about issues in the game and writing bad reviews because of that. Although the game has a lot of positive reviews, with a total of over 50.000 reviews, some players are encountering Starbound errors like the game is not starting, crashes or FPS issues.
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…
Our team released a guide to help you fix the Starbound errors and other minor issues of the game. Make sure that you meet the system requirements below and after that, you can go ahead and fix your issue, you can find it in the list below. If you can find your issue there please comment below and we will help you fix your game.
MINIMUM:
RECOMMENDED:
Starbound Errors:
#1 Fullscreen & Higher Resolution Issues
For some players with bigger resolutions, a part of the screen is not working and they are unable to use it. A user on the Steam Dashboard posted a fix for this issue and you can find it below.
GO TO – C:Program Files (x86)SteamsteamappscommonStarboundwin32
“Right click the game’s .exe, click on Properties and under the Compatibility tab check the box next to “Disable Display Scaling On High DPI Settings”. This always solves the problem for me!”
Also, if you have a x64 OS try to use the workaround below.
From desktop, right clicked, went to resolution settings, from there was a link to change text size & I set it back to the default small/normal setting. Making this change required me to have to log off my user profile & log back in to take effect which I did. Upon doing so & relaunching the game via steam, everything was fine, full screen worked great & was able to set to full 2560×1440 resolution with no probs & spent a few hours with a friend in game. I have windows 7 so Im not sure if this will apply to other OS but I know for me it was a God send of a fix.
#2 Starbound Not Starting
There are a lot of issues at the startup of the game, for some players the game doesn’t start and nothing happens, the client doesn’t appear and others receive an error like the one below.
“I’ve tried reinstalling it but whenever I launch it it won’t even bring up the client. Nothing happens. It shows me on steam that I’m in game for like a second but then it stops. What do I do?”
Workaround: To fix this issue and the error below, you can try and delete the whole Starbound folder and reinstalling the game via Steam but a better solution is to fix our tutorial at the end of the post and by applying our workaround you will be able to start the game in a few minutes.
#3 Starbound Crashes
These days crashes are a very common issue for games, in the first weeks after the launch. Players reported that Starbound crashes randomly through the game or at startup and they are unable to play the game for more than 10-20 minutes without a crash.
“I launch the game, chuclefish logo comes up and laughs at me, then hard crashes without saying anything. What to do?”
Solution: To fix the crashes and play the game for more than 10-20 minutes at a time go ahead and apply our workaround from the end of the post, you will find there a tutorial that will help you fix the game crashes.
#4 Starbound FPS Issues
This is the most common Starbound issue, a lot of players are complaining about FPS issues and screen tearing or other performance issues.
“Like almost everyone else having problems, I too couldn’t get starbound to work after obliterating it from my laptop and reinstalling. After spending all day doing windows updates and trying to fix the C++ issue I *finally* got it working, only to run the game with jittery framerate jumping between 60fps when I’m not moving on my ship and 15-20 FPS whenever I do anything, simple things like walking around on the planet. On top of that there seems to be screen tearing problems too. What happened to the game?? I played it a while ago and it ran very well but now the 1.0 release is full of problems?? I was planning on just playing it on my laptop so I wouldn’t have to go to the trouble of starting up my gaming Pc but at this rate its darn close to unplayable on my laptop…”
Solution: A simple way to optimize the game and fix the FPS issues and other performance issues of the game you can follow our tutorial below and apply it to your game, after that you should have constant FPS and no other errors.
Our team of developers managed to release a patch that helps you fix the errors described above. You can see how our patch looks like below, where you can also find a tutorial on how to use it and a download link. Please follow the tutorial step by step before asking any questions regarding your issues. Our patch won’t interfere with your Steam account, it will just change some files and .dll in the game folder for the errors to be fixed.
Follow the tutorial below to apply the patch correctly to your game.
How to apply our patch:
How to download: Well, you might think that our download service is pretty annoying but is very effective. To download you just need to complete a simple offer, it usually takes a few minutes, and after that, you will be able to download the patch. We use this service because is the only way to support our developers and to keep releasing and updating patches for games. Thank you! We hope you understand us and have fun playing Starbound!
We hope that your tutorial helped you fix your Starbound errors and bugs, if you encounter any other issues in the game or if you don’t know how to apply the patch to your game, comment below or use our contact page and we will help you fix your game. –GamesErrors Team
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